Showing posts with label baking. Show all posts
Showing posts with label baking. Show all posts

Wednesday, 5 September 2007

Baking hell - too many objects

Constant difficulties here. Only solution is to convert as many placeables as possible to environment objects.

Friday, 24 August 2007

The Walkmesh

The 'Baked' toggle button shows you the current state of the terrain bake. Turning it on and off will show the changes that you made.

To make any changes to a walkmesh first turn off the "Baked" toggle. Make your adjustments, then rebake the level before running.