Friday, 24 August 2007

Lighten the load

Lighten the load on your PC by converting placeables to mere environmental objects. The engine does not calculate collision with these for either the characters or the camera and does not cut the walkmesh, so that fewer calculations have to be made in-game.

Convert rocks, even buildings beyond your interactive zone, and things that are purely there for decoration, not to be interacted with, and you will help your module run faster.

One caveat: Remember to cut the walkmesh out around them or you can walk through them.

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