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NWN2 Stuff

Stuff that I just want to make a note of in working with NWN2 Toolset

Wednesday, 5 September 2007

Baking hell - too many objects

Constant difficulties here. Only solution is to convert as many placeables as possible to environment objects.
Posted by *** at 02:44
Labels: baking, environment objects, placeables

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Labels

  • animation
  • baking
  • bug
  • conversations
  • debug
  • doors
  • e
  • encounters
  • environment objects
  • floors
  • formatting
  • includes
  • interface
  • interiors
  • item
  • NPC
  • placeables
  • prefabs
  • script
  • spawnee
  • speak
  • spells
  • stack
  • terrain
  • tip
  • toolset
  • unsolved
  • variables
  • Vista
  • walkmesh
  • walls

Blog Archive

  • ▼  2007 (37)
    • ▼  September (24)
      • Italics and bold in conversations
      • Includes - starting with group, ginc_group
      • Miserable as hell
      • Use Selection button to make only what you want se...
      • Fixing door problems
      • Terrain window unusable in Vista
      • Change PC or NPC name
      • Lie down on bed, untried or rather no success with...
      • Two children playing tag
      • Debug Text=1
      • Create a new spell?
      • Stackable shortcut S
      • FloatingTextStringOnCreature ONLY works on PC
      • Set Local Variable on the PC
      • Tip: Debug using SendMessageToPC
      • Spawnees and conversations
      • Baking hell - too many objects
      • Interface hell - using conditionals and parameters...
      • Item - create special item with script on activate
      • StringToObject - possibly can use to reference
      • My encounter creatures aren’t wandering around. Ho...
      • Randomly pick a dialog response
      • Add Henchman
      • Multiple speakers in conversations
    • ►  August (13)