skip to main | skip to sidebar

NWN2 Stuff

Stuff that I just want to make a note of in working with NWN2 Toolset

Thursday, 20 September 2007

Miserable as hell

Me and the weather. No birds. Dark.

8.42 Power cut now over. Power went off at about 7.40.
Posted by *** at 22:20
Labels: e

No comments:

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)

Labels

  • animation
  • baking
  • bug
  • conversations
  • debug
  • doors
  • e
  • encounters
  • environment objects
  • floors
  • formatting
  • includes
  • interface
  • interiors
  • item
  • NPC
  • placeables
  • prefabs
  • script
  • spawnee
  • speak
  • spells
  • stack
  • terrain
  • tip
  • toolset
  • unsolved
  • variables
  • Vista
  • walkmesh
  • walls

Blog Archive

  • ▼  2007 (37)
    • ▼  September (24)
      • Italics and bold in conversations
      • Includes - starting with group, ginc_group
      • Miserable as hell
      • Use Selection button to make only what you want se...
      • Fixing door problems
      • Terrain window unusable in Vista
      • Change PC or NPC name
      • Lie down on bed, untried or rather no success with...
      • Two children playing tag
      • Debug Text=1
      • Create a new spell?
      • Stackable shortcut S
      • FloatingTextStringOnCreature ONLY works on PC
      • Set Local Variable on the PC
      • Tip: Debug using SendMessageToPC
      • Spawnees and conversations
      • Baking hell - too many objects
      • Interface hell - using conditionals and parameters...
      • Item - create special item with script on activate
      • StringToObject - possibly can use to reference
      • My encounter creatures aren’t wandering around. Ho...
      • Randomly pick a dialog response
      • Add Henchman
      • Multiple speakers in conversations
    • ►  August (13)